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I couldn't care less about those opinions. The only people who disagree either want to get handed the rewards for difficult content now that it's become easy due to over-leveling/over-gearing, or want the rewards from a time when they weren't even paying to play the game. Even the "logged in during WoW's x anniversary" achievements are a good idea. I missed out on Champion of The Naaru/Hand of A'dal despite playing that entire expansion, still think it was a good idea. I missed out on MoP CM gear despite playing that entire expansion, still think it was a good idea. I got MT appearances on a bunch of classes that I no longer play and my new mains don't have shit, and I still think it was a good idea. Having things in game to evidence that you were playing at x time is a good thing. There is no game modes for the casual that plays more than casually. If you are playing 2+ hrs a day (on average), you are not really a casual and should be looking towards more advanced content. You can't run through all that in 7 hours/week. I think it would have been cool if they added some new artifact skins (with a maw, sl theme) but I didn't think they would.ĩ) Farming old raids/ achieves for mounts, titles, mogsĪ casual is (mostly) defined as someone who plays casually (maybe an hour or so a day). Why would you even think they were? They clearly stated those were exclusive and going away. There was no chance of them bringing those skins back as they have said, many times, they are not. There is no hope for those devs they only cater to toxic elitest not to casual playersI think bringing back the Mage Tower (a solo challenge) directly caters to casuals. Otherwise they'll be forever stuck in a cycle of people complaining there isn't enough to do while they churn out deeply unsatisfactory content to try and quiet them. Which then means they need to make it painful grinds because it's the only way to make it appear to be enough. Blizzard in the meantime appear determined to keep their relevant content down to an absolute minimum. Everything they make remains content that you can play and enjoy. And you can virtually guarantee that they'll be someone else playing it too. If I don't play GW2 for a couple of years, I'll go back to 2 years of relevant content that I can play and enjoy.
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Mage tower wow artifact Patch#
They are basically making their task of creating enough content to keep everyone interested harder by ensuring that every major patch either removes the challenge of the previous content or removes the content entirely. Or is this one of those "my precioussss!" things? Because fuck that.It's the single biggest stupidity of WoW. It's something that keeps people playing, without actually having to do shit, but to keep old content and it's rewards, obtainable. And doing old content for them is something a lot of people like to do. You can make that argument for basically any mount, skin, toy or pet, in any of the expansions we've had so far. I love my challenge mode sets, because they are exclusive, it was hard work to get them, because in the mop I was horrible and it was both fun and hard, so if I wake up tomorrow and blizzard brings it back in a MoP timewalker, I would be very sad, but i dont have everyone, and its just make the one i have more awesome If you get a exlusive reward and then that reward come back again, its a disrepectful who try to get that in time There is no hope for those devs they only cater to toxic elitest not to casual playersThings that already be removed from the game, and now is exclusive for people who play that timeĪnd content exclusive for hardcore playeres, its not the same, idk why you come here and tell people that blizzard hate casual playeres because you cant get a reward that is already removed from the game, its bullshit This proves they learned nothing and 9.1.5 is another casual-hate patch. So aparently they are bringing back mage tower but not artifact skins only some random recolours of raid gear
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